This will magically merge in your data as new columns, and you will now be able to do things like colour by predicted outcome, or add predicted vote to the popups.
#HEX MAP MAKER 2019 CODE#
Choose the “Merge with current sheet” option, and select the constituency code column in both spreadsheets. Then, in Flourish, click “Import your data”. (These are long strings like “E14000530”.) It’s easy to add your own dataįlourish makes it easy to add your own data to a map, with our “merge data” feature.įirst, make sure the poll data you want to add has one row per constituency and includes a constituency code column. We just ask that you keep the data attributions in the footer.īut what if you’d like to add different data to the map? Say, polling data by constituency? 2. colour by Leave vote), and embed it on your own site. Use the standard Flourish settings to customise the information in the popups, change the colouring of the map (e.g. Follow the link below the map to get your own. Hover over a hexagon to see the data for that constituency, including the last general election result, previous turnout, and the EU Referendum vote. The version below is pre-loaded with a bunch of public election data, compiled by the amazing Alasdair Rae. Our hexmap of UK constituencies is the best way to display constituency-level metrics. We have a whole new set of Flourish maps and charts – packed with juicy, fresh UK constituency data – that you can customise and use in your own pages and posts.īest of all, it’s free, and you don’t need any developers. Find them here!Ĭalling all UK journalists, policy nerds, armchair analysts, and fans of meaningful electoral data visualisation! If you’re looking for an easy way to make interactive maps and charts for the forthcoming general election, this post is for you. Play a little Dwarf Fortress, too.Newsflash! We made a package of live-updated and after-the-event results maps and charts for this general election. If you’re wanting to scratch build a world, you could do way worse than installing these two programs and playing around with them. It worked well and the campaign, while it ran, was a success. A little elbow grease turned something that looks like this: So a spot of Dwarf Fortress badlands became a more traditional badlands hex. What it allowed me to do was create a layer of Dwarf Fortress map, which I then put hexes on. It’s a Java mapping program, used to make hex maps. The trick here was a program called Hexographer (now called Worldographer). I needed hexes and art which would be recognizable to any of my players. It even spits out place names, if you’re inclined to pay attention to themĭwarf Fortress is in ASCII, a roguelike gone mad. Tarn Adams, the game’s creator, coded the thing right down to what layers of rock would appear where. This means mountains are where they should be, rivers flow the right ways, and deserts appear where it would be driest. As part of its efforts at realism, the game randomly generates a big world on as realistic lines as it can muster. What was germane to my mapmaking exercise was Dwarf Fortress’ world generation. It’s been in alpha for 16 years and will never hit a release candidate that also doesn’t matter. Your colony of dwarves loves, fights, starves, barfs, and dies (mostly dies) according to painstakingly accurate depictions of physics.
![hex map maker 2019 hex map maker 2019](https://www.pygame.org/thumb/33f4fe49d5fb4a8181f5046c4200cefb.png)
The game’s premise is that of any other city builder, but the reality is that its creators aimed to make a hyper-realistic simulation of dwarf life.
#HEX MAP MAKER 2019 PC#
If you’re not familiar with it, Dwarf Fortress is a PC game which is, by turns, one of the most complicated games ever made and a work of outsider art.
![hex map maker 2019 hex map maker 2019](http://www.frimicc.com/public/images/HexMap_iPad_and_iPhone_Screenshot.png)
The answer came from an unlikely place: the now venerable (and free) Dwarf Fortress. Mountains, forests, and rivers behave certain ways in reality and getting those features correct on a fantasy map takes a lot of effort. In any event, making believable world maps is hard. I needed a sense of the unknown, where danger is around every corner, but I’m perpetually short of time, or bad at managing what I have, so sketching detailed maps was out of the question. I didn’t want to revisit familiar worlds like Greyhawk or the Forgotten Realms.
![hex map maker 2019 hex map maker 2019](http://www.hexographer.com/wp-content/uploads/2014/11/hexographer-pages1.gif)
I set about acquiring a big collection of dungeons, so that way I had things ready to go when my party searched a specific hex or lingered too long in a given town. I used Labyrinth Lord, a recut of the Moldvay Basic D&D set, and I wanted the campaign to be the groggiest of grognard: a massive hexcrawl, dotted with dungeons. A few years ago, I got the idea to do a truly old school Dungeons & Dragons game.